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Don't Get Zapped
New — play free

Don't Get Zapped

One finger. One rule

Lift your finger to jump the beam and don't get zapped. Fourteen one-finger modes across ten neon worlds, plus a new level every day.

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Fourteen ways to survive. — An arcade of one-finger dodge games — plus a new level every day. A new level every day. — One shot, today only — miss it and it's gone. One finger. One rule. — Lift to jump the beam — don't get zapped. Hold your ground. — Claim the zone before the beams claim you. Guard the core. — Swat every bolt out of the air. Catch the cascade. — Grab every drop before it falls. Chase the light. — Tap the lit pad — then keep up. Ten neon worlds. — Each with its own look, color, and danger. Everything, unlocked. — All 14 modes and the daily — no gates, no grind. How far can you climb? — Fourteen modes, a daily challenge, one finger.